Jungle Gym is a playful sports habit tracker that helps users build fitness routines using AI and video technology. As the sole designer, I created the core UX, visual concept, UI kit, illustrations and animations.
Jungle Gym is a sports habit tracker that helps users start and stick to their fitness routines in a playful way. The core technology involves tracking workouts using AI tools and video. Habit formation is supported by gamification within the app and social mechanics.
As the sole designer on the project, I designed the core UX, created the visual concept, developed the UI kit, made illustrations, and created micro-animations for interface interactions.

Onboarding flow. One of the key scenarios is onboarding. During the onboarding process, we offer the user their first workout. There is no monetization in the MVP, but it is planned for future onboarding.

Training. During the workout, the camera uses AI technology to track movements and count the number of sets. After the workout, the user gets achievements and points.

Gamification and social mechanics. Streaks, points, and achievements on congratulation screens play an important role. They help maintain motivation to continue working out and are a key tool for gamification.

During the development of the MVP, I conducted 7 UX tests with users. For the app, I created a series of illustrations (20+ pieces) and a couple of animations. After the MVP launch, we plan to add more game mechanics and interactive games. For now, this exists only at the prototype level.
